I would have thought it did that as the size requirements are usually x2 or x3 etc..
banto55
Recent community posts
Some excellent work here, nice and retro, as it should be.
I am looking for a vector version of something from the 8-bit era, but I can't find anything like this.
Is that because this cannot be made in vector form?
My issue is that screen sizes on iOS devices keep changing and although Apple has a unified codebase, I still have to create graphics for many screen sizes on different devices if in rasterized form, so vector would be a one size fits all.
I was from the 8-bit era and I love this RPG style: https://finalbossblues.itch.io/ships-rpg-tileset and now I would like to make my own games.
I am learning Swift and the 2D framework for games is called SpriteKit. I would like to know if this package would be compatible in SpriteKit, if anybody knows?
Not only this, but I don't appreciate the rapid pace at which Apple releases new screen dimensions and really like the idea of vector graphics for obvious reasons. I would like to know if the above style from finalbossblues could be made in vector and then there would no resizing issues.
Thanks.